Free Download Warcraft III: Reign of Chaos Full Version ( Alternative Direct Full Download) Recommended
Free Download Warcraft III: Reign of Chaos Full Version
Warcraft III game has proven to be a best seller and one of the most anticipated releases and popular computer games ever, with 4.5 million units shipped to retail stores and over one million units sold within one bulan.Warcraft III won many awards including "Game of the Year" from more than six different publications
Warcraft III: Reign of Chaos (often referred to as War3 or WC3 or RoC) is a real time strategy video game released by Blizzard Entertainment on July 3, 2002 (US). It is the second sequel to Warcraft: Orcs & Humans, and it is the third game set in the Warcraft Universe. An expansion pack, The Frozen Throne, was released on July 1, 2003 (US).
Warcraft III contains four playable races: Humans and Orcs, which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and the Night Elves and Undead, which were introduced to the Warcraft mythos in this installment Warcraft III's single-player campaign is laid out similarly to that of StarCraft (another Blizzard game), being told through all four of the game's races in a progressive manner. In the expansion there are two additional races: the Draenei, a race of eredar[clarification needed] who are cursed to be abominations, and the Naga, a race of vile serpents and other creatures that come from the depths of the sea. Multiplayer mode allows for play against other people, via the internet, instead of playing against computer-controlled characters as is done in the single-player custom game mode. Due to the dual storylines of the previous Warcraft games, the story can only be understood if using the proper storylines of one of the campaigns in the previous games, being the Orc Campaign on Warcraft: Orcs & Humans and the Human Campaigns on both the Warcraft II: Tides of Darkness and Warcraft II: Beyond the Dark Portal.
A game of Warcraft III takes place on a map of varying size, such as large plains and fields, with terrain features like rivers, mountains, seas, or cliffs. In Campaign mode, the map is initially covered with the Black Mask, an impenetrable covering. The Mask is removed from areas that have been explored, but those that are no longer within sight range of an allied unit or building are instead covered with the Fog of war; though terrain remains visible, changes such as enemy troop movements and building construction are unseen. During a game, players must establish settlements to gain resources, defend against other players, and train units to explore the map and attack computer controlled foes. There are three main resources that are managed in Warcraft III: gold, lumber, and food. The first two are required to construct units and buildings, while food restricts the maximum number of units the player may control at one time
The game also introduces creeps, computer controlled units that are hostile to all players. Creeps guard key areas such as gold mines or neutral buildings and, when killed, provide experience points, gold, and special items to a player's hero. Warcraft III also introduced a day/night cycle to the series. Besides having advantages or disadvantages for certain races, at night most creeps fall asleep, making nighttime scouting safer; however, the line of sight for most units is also reduced. Other minor changes to the gameplay were due to the 3D terrain. For instance, units on a cliff have an attack bonus when attacking units at lower elevations.
In previous Warcraft games, there were only two playable races, Orcs and Humans. Barring cosmetic changes, most Orc units were identical to their Human counterparts. In Warcraft III, the Night Elves and the Undead are added as playable races. Additionally, as in StarCraft, each race has a unique set of units, structures, technologies, and base-building methodology.
In addition, Warcraft III adds powerful new units called heroes. For each enemy unit killed, a hero will gain experience points, which allow the hero to level-up to a maximum level of 10. Progressing up a level increases the heroes attributes and also allows the hero to gain new spell options (bringing role-playing video game elements to the series). Certain hero abilities can apply beneficial auras to allied units. All heroes can equip items to increase skills, defense, and other abilities. At level six, the hero can obtain an "ultimate" skill that is more powerful than the three other spells that the hero possesses. Heroes can also utilize the various natural resources found throughout the map, such as controllable non-player characters, and markets in which the hero can purchase usable items. Often, hero units become the deciding factor in determining a winner.
System Requirements :
400 MHz Pentium II or equivalent
128 MB of RAM
8 MB 3D video card
(TNT, i810, Voodoo 3, Rage 128 equivalent or better)
with DirectX® 8.1 support
700 MB HD space
4X CD-ROM drive
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